Adding a TypeScript Task to a TFS 2017 Build for ASP.NET Core

First Forays into ASP.NET Core (2.0)

I recently have been taking my first forays into ASP.NET Core and am liking what I’m seeing so far. The journey hasn’t been without curveballs, though, and I’ll be posting a few findings here.

New Project using Kendo UI Core and TypeScript

A project I recently set up using VS 2017 used the ASP.NET Core Web Site template (not the MVC or API templates, and not the React or Angular flavors). I wanted to use the Kendo View Models with TypeScript in the project (see previous post).

After I got the packages added to the project (I used Bower because the Kendo UI Core npm package isn’t immediately usable — you need to set up webpack or some other stuff to “build” the package first) and set up TypeScript based on the configuration noted in my previous post, everything seemed be working great. The VS 2017 build would run the TypeScript compiler, put the built JavaScript output files where I wanted them, and when I ran the project all was well.

Problem: TFS 2017 didn’t run the TypeScript compiler!

Enter the on-prem TFS 2017 build, which when I set up a build using the ASP.NET Core Preview build template, did NOT run the TypeScript build. I’m not sure if this is the same as VSTS, but I suspect that it may be.

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I tried a handful of different things to try to get the TypeScript to build as part of the .NET Core Build Task, but couldn’t seem to get anything to work.

Creating a TypeScript Task in the Build definition

This led me to create a standalone Task in the build definition to do that. Here are the steps I followed to make it happen:

1. Set up a tsconfig.json file that will put output JS files into the wwwroot folder somewhere

The tsconfig.json file for your project tells the TypeScript compiler how to behave — what to ignore and where to put your output files.

In the image below, I’m showing the tsconfig.json contents and the Solution Explorer view of my project. The TypeScript compiler is configured to put compiled output into the wwwroot/js folder, and to completely ignore the packages that I’ve downloaded into node_modules and bower_components.

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2. Set up the project to always use the latest version of TypeScript

This step is something I did just to make sure that whatever version of the compiler we have installed as the latest version can be used without being specifically tied to a specific version. The diagram below shows the TypeScript Build tab of the Project Properties where this setting exists.

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3. Install TypeScript on your build server

This is just a matter of getting the latest version of TypeScript from and installing it on the build server. For my purposes I used the VS 2017 version of TypeScript and installed that.

4. Set up the TypeScript build Task in the build definition

You can start by adding a Command Line task that will be executed right after the .NET Core Build Task in your definition.

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Make the Display Name something meaningful, like “TypeScript Compilation” so that you can easily spot it later on. Then set the tool to tsc. If you have tsc in the PATH environment variable you might be able to get by just specifying tsc here. I did not have it in the PATH, so I needed to provide the full executable path of tsc for it to run.

I didn’t need to specify ANY arguments, and this will try to pick up a tsconfig.json file for the build settings from whatever directory you’re running the command in, and is specified in the Advanced section for the “Working folder” option. In my case I had a subdirectory called “Rover” which is where my tsconfig.json file was, so I needed to specify that as the Working folder.

Now when you run the build your TypeScript files should be compiled and put into the wwwroot folder, which will be included in the published artifact from your build — which means that it will be included when the build is deployed by a Release definition!